mallumo: Framework for Real-Time Global Illumination

Matúš Talčík and Áron Samuel Kovács

Supervisor(s): Jan Čejka

Masaryk University


Abstract: Fast computation of global illumination is one of the most researched topics in computer graphics. This paper presents a real-time computer graphics library called mallumo, which achieves global illumination with voxel-based cone tracing, and its components, namely support for high dynamic range data stored in voxels, anisotropic filtering of voxels, support for different cone distributions, rendering of atmospheric effects, and a method for real-time rendering of volumetric clouds. These components are compared and benchmarked in various configurations.
Keywords: Real-time Graphics, Rendering
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Year: 2019