Library

2024
TitleFilesAuthor(s)University
2023
TitleFilesAuthor(s)University
Scatterplot Visualization of Hierarchically Clustered Data PointsDaniel GrunclCzech Technical University
Improving the VR Experience in a Densely Populated Molecular EnvironmentEva BonesUniversity of Ljubljana
Distributed Surface ReconstructionPatrick KomonTU Wien
Segmentation of Whole-Slide Images with Context-Aware Vision TransformersMichal FranczelSlovak Technical University
Interactive Visual Analysis of Anomalies in Simulations of Energy FlowFabrizia Bando-BechtoldTU Wien
AR postcards as a learning tool in Computer GraphicsAya Ali Al Zayat, Lejla BecirevicUniversity of Sarajevo
GrowCut under StudierFensterAlessandra MasurTU Graz
Foveated RTX Ray Tracing in Virtual RealityUroš ŠmajdekUniversity of Ljubljana
Translucent Material Parameter EstimationSaip-Can HasbayVienna University
Controlling 2D Laplacian EigenfluidsBarnabás BörcsökBudapest University of Technology and Economics
Real-time Rendering of Atmosphere and Clouds in VulkanMatěj SakmaryCzech Technical University
2022
TitleFilesAuthor(s)University
Multiclass texture synthesis using generative adversarial networksMaroš KollárSlovak Technical University
Processing Speed and Comprehensibility of Visualizations and TextsMichaela TuscherVRVis Research Center
Analyzing Architectural Floor Plans Using Neural NetworksBalázs SzőkeBudapest University of Technology and Economics
Exploitation of Neural Networks for Fusion of Camera and Millimeter-Wave Radar DataBořek ReichBrno University of Technology
Dynamic Diffuse Global Illumination: Implementation and EvaluationMichal HvězdaCzech Technical University
User Perception of Camera Movement in VR VideoSanja MilovićUniversity of Sarajevo
Advection-Driven Shrink-Wrapping of Triangulated SurfacesMartin ČavargaComenius University
Urban Data VisualizationVojtěch TomasCzech Technical University
Improving Probes in Dynamic Diffuse Global IlluminationDominik RoháčekCharles University
Improved Integration of Depth Images in 3D ModelsDennis DepnerVienna University
Collaborative use of virtual and augmented reality in selected domainsMartin PiliarPan-European University
Weight Redistribution Algorithms for Sparse Neural NetworksPaul EibensteinerTU Graz
2021
TitleFilesAuthor(s)University
Polyphonic Music Composition with GrammarsLukas EibensteinerTU Wien
A Framework for Automatic Analysis of WSI using Deep LearningPeter BokorSlovak Technical University
Rendering Wet Roads in Driving SimulationsGiang Chau NguyenováCzech Technical University
A framework for textured Constructive Solid Geometry modellingBotond János KovácsBudapest University of Technology and Economics
Accelerating Sparse Neural Networks on GPUsAlexander ErtlTU Graz
Web-based Interactive Visual Exploration of Dota2 EncountersWilma WeixelbaumTU Wien
Personalized Visual Attention ModellingMiroslav ČulíkSlovak Technical University
Real-Time Rigid Body Simulation with ConstraintsZoltán JakabBudapest University of Technology and Economics
2020
TitleFilesAuthor(s)University
Optimizing multisample anti-aliasing for deferred renderersAndrás Máté FridvalszkyBudapest University of Technology and Economics
Exploration of Interactive Visualization in the ELM ArchitectureMonika WißmannVRVis Research Center
Parallelization of skeleton extraction from 3D models and point cloudsNikolas HamranSlovak Technical University
Inspection and evaluation of 3D model reconstruction from 3Dscans in virtual realityFrantišek ĎuranaSlovak Technical University
Design and Development of a Web-based Tool for Inpainting of Dissected Aortae in Angiography ImagesAlexander PrutschTU Graz
Simulation of scanning and reconstruction of 3D objects in virtual environmentBoris SlizSlovak Technical University
Natural Reeb GraphsAlexander WeinrauchTU Graz
Spatio Temporally-Filtered Adaptive Shading and a Generalized Shading Rate Stabilization TechniqueStefan StappenTU Wien
Application of Subsurface Scattering Techniques on Responsive Visualization of 3D Range ScansRichard TóthComenius University
Suitability of chain codes for near-lossless cartoon image compressionAljaž JeromelUniversity of Maribor
Combining Multiple Image Targets in Augmented Reality forCultural Heritage PresentationIvona IvkovicUniversity of Sarajevo
Flow Simulation Controlled by Animated Triangle MeshesViktória Burkus, Attila Kárpáti, László SzécsiBudapest University of Technology and Economics
Optimising 3D Mesh Unfoldings with Additional Gluetabs using Simulated AnnealingThorsten KorpitschTU Wien
Skeletal Animation in a Shading Atlas Streaming environmentFlorian KomposchTU Graz
Remote Rendering for VR and Mobile Devices with Efficient Illumination StreamingJaroslav KravecCzech Technical University
Automatic registration of the medical data for purpose of diagnosing the Alzheimer’s diseaseLadislav BariSlovak Technical University
Using Game Engine to Generate Synthetic Datasets for Machine LearningTomas BubenicekCzech Technical University
2019
TitleFilesAuthor(s)University
Insertion of 2D Graphics into a Scene Captured by a Stationary CameraSon Hai NguyenBrno University of Technology
mallumo: Framework for Real-Time Global IlluminationMatúš Talčík, Áron Samuel KovácsMasaryk University
Automatic video analysis of personality traitsDaniel HelmTU Wien
Real-time Global Illumination using Irradiance ProbesŠimon SedláčekCzech Technical University
Conveying a Sense of Scale in 3D Planetary EnvironmentsMartin RiegelneggVRVis Research Center
A Client/Server Based Online Environment for Manual Segmentation of Medical ImagesDaniel Wild, Maximilian WeberTU Graz
Evaluation of Dynamic Range Reconstruction Approaches and a Mobile Application for HDR Photo CaptureMartin MirbauerCharles University
Closed Form Transmittance in Heterogeneous Media Using Cosine NoiseMartin BálintUniversity of Cambridge
A Graph Grammar for Modelling of 2D ShapesViktoria PogrzebaczTU Wien
Global Motion Estimation from Pan-Tilt CamerasRoman BachmannÉcole Polytechnique Federale de Lausanne
3D Motion Blur For PET Using GPGPUDóra VarnyúBudapest University of Technology and Economics
Real-Time Shadows for Large-Scale Geospatial VisualizationMichaela NiedermayerVRVis Research Center
Visual Comparison of Organism-Specific Metabolic PathwaysKatharina UngerTU Wien
Outdoor Augmented Reality using a High-Precision Localization DeviceMarco StrannerTU Graz
Sarajevo War Tunnel VR ExperienceIvona IvkovicUniversity of Sarajevo
Breadth-First Search using Dynamic Parallelism on the GPUDominik TödlingTU Graz
Adding the virtual reality component to audio storiesSanda Sljivo, Ajla SukrijaUniversity of Sarajevo
2018
TitleFilesAuthor(s)University
Extracting Sensor Specific Noise ModelsNicolas GrossmannTU Wien
An Algorithm Recreating 3D Triangle Mesh Faces from Its EdgesMarek ZábranUniversity of West Bohemia
Real-Time Rendering of Procedurally Generated PlanetsFlorian MichelicTU Graz
Bidirectional Path TracingMichal VlnasBrno University of Technology
Bridges of SarajevoSanda SljivoUniversity of Sarajevo
Extracting Sensor Noise Models – considering X / Y and Z NoiseThomas KöppelTU Wien
Real-time Light Transport in Analytically Integrable Quasi-heterogeneous MediaTomáš IserCharles University
Example-Based Stylization of Navigation Maps on Mobile DevicesOndrej TexlerCzech Technical University
Procedural Music Generation with GrammarsLukas EibensteinerTU Wien
Simultaneous calibration of a colour camera, depth camera, and projector and 3D object pose recognitionLaura LuidoltVRVis Research Center
Do-It-Yourself Multi-material 3D Printer for Rapid Fabrication of Complex LuminaireDawid PaleńWest Pomeranian University of Technology
Animated Trees with Interlocking PiecesLászló Szécsi, Viktória Burkus, Attila KárpátiBudapest University of Technology and Economics
Progressive Spatiotemporal Variance-Guided FilteringJan DundrCzech Technical University
Depth in the visual attention modelling from the egocentric perspective of viewMiroslav LacoSlovak Technical University
Implementing Probabilistic Connections for Bidirectional Path Tracing in the Mitsuba RendererNikola DodikTU Wien
3D Annotations for Geospatial Decision Support SystemsSilvana ZechmeisterVRVis Research Center
2017
TitleFilesAuthor(s)University
Towards Interactive Rendering for Lighting DesignMichał Chwesiuk, Mariusz PasinskiWest Pomeranian University of Technology
Building a Virtual Reality Fire Training with Unity and HTC ViveBettina SchlagerVRVis Research Center
A Method for Automatically Animating the Reassembly of Arbitrary Voronoi-Fractured ObjectsStefan SietzenTU Wien
Reconstruction of 3D Information about Passing VehiclesPetr DobešBrno University of Technology
Research on Graphical Interfaces to Perform Anatomical Queries on Large Collections of Gene Expression ImagesYan CaiVRVis Research Center
Fluid Simulation Quality with Violated CFL ConditionPhilipp ErlerTU Wien
Visualization of Molecular Machinery Using Agent-Based AnimationDaniel GehrerTU Wien
Single Camera Path Detection for Outdoor NavigationOndrej Jariabka, Marek Šuppa, Ondrej RudolfComenius University
Interactive Shape-Aware Deformation of 3D Furniture ModelsLea AichnerTU Wien
Flexible Visual Summaries of High-Dimensional Data using Hierarchical Aggregated Data-SubsetsDavid PfahlerVRVis Research Center
Image Reconstruction from Spatially Non-Uniform SamplesAdam SiekawaWest Pomeranian University of Technology
Real-Time 2.5D Fluid Dynamics Simulation Using GPGPUŽiga LeberUniversity of Maribor
A Web-Based Service-Oriented Solution for a Mobile Digital Storytelling ApplicationEnsar MuratovicUniversity of Sarajevo
Real-Time Image-Based Lighting of Dynamic Scenes with Moment Soft Shadow MappingTom KneiphofUniversity of Bonn
Estimating Approximate Plane of Symmetry of 3D Triangle MeshesJan Dvořák, Lukáš HrudaUniversity of West Bohemia
Extraction of Displacements between Mesh and BasemeshMartin StuchlíkComenius University
The Pacman BenchmarkAntonin SmidCzech Technical University
PKSpace: An Open-Source Solution for Parking Space Occupancy DetectionRoman Števaňák, Adrián Matejov, Marek Šuppa, Ondrej JariabkaComenius University
Patch-Based Recursive Catmull-Clark Subdivision on the GPUDaniel MlakarTU Graz
Daniel MlakarLibrary
Ivan VykopalWeakly Supervised Semantic Cell Segmentation Using Knowledge Distillation
gruncdanScatterplot Visualization of Hierarchically Clustered Data Points
Eva BonesImproving the VR Experience in a Densely Populated Molecular Environment
Patrick KomonDistributed Surface Reconstruction
Michal FranczelSegmentation of Whole-Slide Images with Context-Aware Vision Transformers
Fabrizia Bando-BechtoldInteractive Visual Analysis of Anomalies in Simulations of Energy Flow
Aya Ali Al ZayatAR postcards as a learning tool in Computer Graphics
Alessandra MasurGrowCut under StudierFenster
UrošFoveated RTX Ray Tracing in Virtual Reality
Saip-Can HasbayTranslucent Material Parameter Estimation
Barnabás BörcsökControlling 2D Laplacian Eigenfluids
Matěj SakmaryReal-time Rendering of Atmosphere and Clouds in Vulkan
Maroš KollárMulticlass texture synthesis using generative adversarial networks
Michaela TuscherProcessing Speed and Comprehensibility of Visualizations and Texts
Balázs SzőkeAnalyzing Architectural Floor Plans Using Neural Networks
Bořek ReichExploitation of Neural Networks for Fusion of Camera and Millimeter-Wave Radar Data
Michal HvězdaDynamic Diffuse Global Illumination: Implementation and Evaluation
Sanja MilovićUser Perception of Camera Movement in VR Video
mcavargaAdvection-Driven Shrink-Wrapping of Triangulated Surfaces
Vojtěch TomasUrban Data Visualization
rohacekdImproving Probes in Dynamic Diffuse Global Illumination
Dennis DepnerImproved Integration of Depth Images in 3D Models
Martin PiliarCollaborative use of virtual and augmented reality in selected domains
Paul EibensteinerWeight Redistribution Algorithms for Sparse Neural Networks
Lukas EibensteinerPolyphonic Music Composition with Grammars
Peter-BokorA Framework for Automatic Analysis of WSI using Deep Learning
Giang Chau NguyenováRendering Wet Roads in Driving Simulations
Botond János KovácsA framework for textured Constructive Solid Geometry modelling
Alexander ErtlAccelerating Sparse Neural Networks on GPUs
Wilma WeixelbaumWeb-based Interactive Visual Exploration of Dota2 Encounters
Miroslav ČulíkPersonalized Visual Attention Modelling
Zoltán JakabReal-Time Rigid Body Simulation with Constraints
András Máté FridvalszkyOptimizing multisample anti-aliasing for deferred renderers
Monika WißmannExploration of Interactive Visualization in the ELM Architecture
nhamranParallelization of skeleton extraction from 3D models and point clouds
František ĎuranaInspection and evaluation of 3D model reconstruction from 3Dscans in virtual reality
Alexander PrutschDesign and Development of a Web-based Tool for Inpainting of Dissected Aortae in Angiography Images
Boris SlizSimulation of scanning and reconstruction of 3D objects in virtual environment
Alexander WeinrauchNatural Reeb Graphs
Stefan StappenSpatio Temporally-Filtered Adaptive Shading and a Generalized Shading Rate Stabilization Technique
Richard TóthApplication of Subsurface Scattering Techniques on Responsive Visualization of 3D Range Scans
Aljaž JeromelSuitability of chain codes for near-lossless cartoon image compression
Ivona-IvkovicCombining Multiple Image Targets in Augmented Reality forCultural Heritage Presentation
Viktória BurkusFlow Simulation Controlled by Animated Triangle Meshes
ThorstenOptimising 3D Mesh Unfoldings with Additional Gluetabs using Simulated Annealing
Florian KomposchSkeletal Animation in a Shading Atlas Streaming environment
kravejarRemote Rendering for VR and Mobile Devices with Efficient Illumination Streaming
Ladislav BariAutomatic registration of the medical data for purpose of diagnosing the Alzheimer’s disease
Tomas BubenicekUsing Game Engine to Generate Synthetic Datasets for Machine Learning
Son Hai NguyenInsertion of 2D Graphics into a Scene Captured by a Stationary Camera
Matúš Talčíkmallumo: Framework for Real-Time Global Illumination
Daniel HelmAutomatic video analysis of personality traits
Šimon SedláčekReal-time Global Illumination using Irradiance Probes
MartinConveying a Sense of Scale in 3D Planetary Environments
Daniel WildA Client/Server Based Online Environment for Manual Segmentation of Medical Images
Martin MirbauerEvaluation of Dynamic Range Reconstruction Approaches and a Mobile Application for HDR Photo Capture
Martin BálintClosed Form Transmittance in Heterogeneous Media Using Cosine Noise
Viktoria PogrzebaczA Graph Grammar for Modelling of 2D Shapes
Roman BachmannGlobal Motion Estimation from Pan-Tilt Cameras
Dóra Varnyú3D Motion Blur For PET Using GPGPU
Michaela NiedermayerReal-Time Shadows for Large-Scale Geospatial Visualization
Katharina UngerVisual Comparison of Organism-Specific Metabolic Pathways
mstranneOutdoor Augmented Reality using a High-Precision Localization Device
Ivona-IvkovicSarajevo War Tunnel VR Experience
Dominik TödlingBreadth-First Search using Dynamic Parallelism on the GPU
Sanda SljivoAdding the virtual reality component to audio stories
Nicolas GrossmannExtracting Sensor Specific Noise Models
Marek ZábranAn Algorithm Recreating 3D Triangle Mesh Faces from Its Edges
Florian MichelicReal-Time Rendering of Procedurally Generated Planets
Michal VlnasBidirectional Path Tracing
Sanda SljivoBridges of Sarajevo
Thomas KöppelExtracting Sensor Noise Models – considering X / Y and Z Noise
Tomáš IserReal-time Light Transport in Analytically Integrable Quasi-heterogeneous Media
Ondrej-TexlerExample-Based Stylization of Navigation Maps on Mobile Devices
Lukas EibensteinerProcedural Music Generation with Grammars
Laura LuidoltSimultaneous calibration of a colour camera, depth camera, and projector and 3D object pose recognition
Dawid PaleńDo-It-Yourself Multi-material 3D Printer for Rapid Fabrication of Complex Luminaire
László SzécsiAnimated Trees with Interlocking Pieces
Jan DundrProgressive Spatiotemporal Variance-Guided Filtering
Miroslav LacoDepth in the visual attention modelling from the egocentric perspective of view
NikolaImplementing Probabilistic Connections for Bidirectional Path Tracing in the Mitsuba Renderer
Silvana Zechmeister3D Annotations for Geospatial Decision Support Systems
Michał ChwesiukTowards Interactive Rendering for Lighting Design
Bettina SchlagerBuilding a Virtual Reality Fire Training with Unity and HTC Vive
Stefan SietzenA Method for Automatically Animating the Reassembly of Arbitrary Voronoi-Fractured Objects
Petr DobešReconstruction of 3D Information about Passing Vehicles
Yan-CaiResearch on Graphical Interfaces to Perform Anatomical Queries on Large Collections of Gene Expression Images
Philipp ErlerFluid Simulation Quality with Violated CFL Condition
Daniel GehrerVisualization of Molecular Machinery Using Agent-Based Animation
Ondrej JariabkaSingle Camera Path Detection for Outdoor Navigation
Lea AichnerInteractive Shape-Aware Deformation of 3D Furniture Models
David PfahlerFlexible Visual Summaries of High-Dimensional Data using Hierarchical Aggregated Data-Subsets
Adam SiekawaImage Reconstruction from Spatially Non-Uniform Samples
Žiga LeberReal-Time 2.5D Fluid Dynamics Simulation Using GPGPU
Ensar MuratovicA Web-Based Service-Oriented Solution for a Mobile Digital Storytelling Application
Tom KneiphofReal-Time Image-Based Lighting of Dynamic Scenes with Moment Soft Shadow Mapping
Jan DvořákEstimating Approximate Plane of Symmetry of 3D Triangle Meshes
Martin StuchlíkExtraction of Displacements between Mesh and Basemesh
Antonin SmidThe Pacman Benchmark
Roman ŠtevaňákPKSpace: An Open-Source Solution for Parking Space Occupancy Detection
Daniel MlakarPatch-Based Recursive Catmull-Clark Subdivision on the GPU