Library

2018
TitleFilesAuthor(s)University
Implementing Probabilistic Connections for Bidirectional Path Tracing in the Mitsuba RendererNikola DodikTU Wien
Progressive Spatiotemporal Variance-Guided FilteringJan DundrCzech Technical University
Animated Trees with Interlocking PiecesLászló Szécsi, Viktória Burkus, Attila KárpátiBudapest University of Technology and Economics
Do-It-Yourself Multi-material 3D Printer for Rapid Fabrication of Complex LuminaireDawid PaleńWest Pomeranian University of Technology
Simultaneous calibration of a colour camera, depth camera, and projector and 3D object pose recognitionLaura LuidoltVRVis Research Center
Procedural Music Generation with GrammarsLukas EibensteinerTU Wien
Example-Based Stylization of Navigation Maps on Mobile DevicesOndrej TexlerCzech Technical University
Real-time Light Transport in Analytically Integrable Quasi-heterogeneous MediaTomáš IserCharles University
Extracting Sensor Noise Models – considering X / Y and Z NoiseThomas KöppelTU Wien
Bridges of SarajevoSanda SljivoUniversity of Sarajevo
Bidirectional Path TracingMichal VlnasBrno University of Technology
An Algorithm Recreating 3D Triangle Mesh Faces from Its EdgesMarek ZábranUniversity of West Bohemia
Extracting Sensor Specific Noise ModelsNicolas GrossmannTU Wien
3D Annotations for Geospatial Decision Support SystemsSilvana ZechmeisterVRVis Research Center
2017
TitleFilesAuthor(s)University
Towards Interactive Rendering for Lighting DesignMichał Chwesiuk, Mariusz PasinskiWest Pomeranian University of Technology
Building a Virtual Reality Fire Training with Unity and HTC ViveBettina SchlagerVRVis Research Center
A Method for Automatically Animating the Reassembly of Arbitrary Voronoi-Fractured ObjectsStefan SietzenTU Wien
Reconstruction of 3D Information about Passing VehiclesPetr DobešBrno University of Technology
Research on Graphical Interfaces to Perform Anatomical Queries on Large Collections of Gene Expression ImagesYan CaiVRVis Research Center
Fluid Simulation Quality with Violated CFL ConditionPhilipp ErlerTU Wien
Visualization of Molecular Machinery Using Agent-Based AnimationDaniel GehrerTU Wien
Single Camera Path Detection for Outdoor NavigationOndrej Jariabka, Marek Šuppa, Ondrej RudolfComenius University
Interactive Shape-Aware Deformation of 3D Furniture ModelsLea AichnerTU Wien
Flexible Visual Summaries of High-Dimensional Data using Hierarchical Aggregated Data-SubsetsDavid PfahlerVRVis Research Center
Image Reconstruction from Spatially Non-Uniform SamplesAdam SiekawaWest Pomeranian University of Technology
Real-Time 2.5D Fluid Dynamics Simulation Using GPGPUŽiga LeberUniversity of Maribor
A Web-Based Service-Oriented Solution for a Mobile Digital Storytelling ApplicationEnsar MuratovicUniversity of Sarajevo
Real-Time Image-Based Lighting of Dynamic Scenes with Moment Soft Shadow MappingTom KneiphofUniversity of Bonn
Estimating Approximate Plane of Symmetry of 3D Triangle MeshesJan Dvořák, Lukáš HrudaUniversity of West Bohemia
Extraction of Displacements between Mesh and BasemeshMartin StuchlíkComenius University
The Pacman BenchmarkAntonin SmidCzech Technical University
PKSpace: An Open-Source Solution for Parking Space Occupancy DetectionRoman Števaňák, Adrián Matejov, Marek Šuppa, Ondrej JariabkaComenius University
Patch-Based Recursive Catmull-Clark Subdivision on the GPUDaniel MlakarTU Graz
Daniel MlakarLibrary
NikolaImplementing Probabilistic Connections for Bidirectional Path Tracing in the Mitsuba Renderer
Miroslav LacoDepth in the visual attention modelling from the egocentric perspective of view
Jan DundrProgressive Spatiotemporal Variance-Guided Filtering
László SzécsiAnimated Trees with Interlocking Pieces
Dawid PaleńDo-It-Yourself Multi-material 3D Printer for Rapid Fabrication of Complex Luminaire
Laura LuidoltSimultaneous calibration of a colour camera, depth camera, and projector and 3D object pose recognition
Lukas EibensteinerProcedural Music Generation with Grammars
Ondrej-TexlerExample-Based Stylization of Navigation Maps on Mobile Devices
Tomáš IserReal-time Light Transport in Analytically Integrable Quasi-heterogeneous Media
Thomas KöppelExtracting Sensor Noise Models – considering X / Y and Z Noise
Sanda SljivoBridges of Sarajevo
Michal VlnasBidirectional Path Tracing
Florian MichelicReal-Time Rendering of Procedurally Generated Planets
Marek ZábranAn Algorithm Recreating 3D Triangle Mesh Faces from Its Edges
Nicolas GrossmannExtracting Sensor Specific Noise Models
Silvana Zechmeister3D Annotations for Geospatial Decision Support Systems
Michał ChwesiukTowards Interactive Rendering for Lighting Design
Bettina SchlagerBuilding a Virtual Reality Fire Training with Unity and HTC Vive
Stefan SietzenA Method for Automatically Animating the Reassembly of Arbitrary Voronoi-Fractured Objects
Petr DobešReconstruction of 3D Information about Passing Vehicles
Yan-CaiResearch on Graphical Interfaces to Perform Anatomical Queries on Large Collections of Gene Expression Images
Philipp ErlerFluid Simulation Quality with Violated CFL Condition
Daniel GehrerVisualization of Molecular Machinery Using Agent-Based Animation
Ondrej JariabkaSingle Camera Path Detection for Outdoor Navigation
Lea AichnerInteractive Shape-Aware Deformation of 3D Furniture Models
David PfahlerFlexible Visual Summaries of High-Dimensional Data using Hierarchical Aggregated Data-Subsets
Adam SiekawaImage Reconstruction from Spatially Non-Uniform Samples
Žiga LeberReal-Time 2.5D Fluid Dynamics Simulation Using GPGPU
Ensar MuratovicA Web-Based Service-Oriented Solution for a Mobile Digital Storytelling Application
Tom KneiphofReal-Time Image-Based Lighting of Dynamic Scenes with Moment Soft Shadow Mapping
Jan DvořákEstimating Approximate Plane of Symmetry of 3D Triangle Meshes
Martin StuchlíkExtraction of Displacements between Mesh and Basemesh
Antonin SmidThe Pacman Benchmark
Roman ŠtevaňákPKSpace: An Open-Source Solution for Parking Space Occupancy Detection
Daniel MlakarPatch-Based Recursive Catmull-Clark Subdivision on the GPU